Riddle School Transfer
Riddle Transfer (Riddle School Transfer) is a point-and-click adventure and the next chapter in the beloved Riddle School series. Phil Eggtree and his friends were captured by FBI agents and forced to land at Zone 5.1 — now it's up to you to break them out. Solve puzzles, combine items, and outsmart your captors to escape.
What is Riddle Transfer?
Riddle Transfer is a story-driven point-and-click puzzle game released by JonBro on June 6th, 2011 as a spin-off of the Riddle School games. Picking up after the ending of Riddle School 5, Phil and his friends try to return to Earth in Diz's spaceship, only to be forced down at the mysterious Zone 5.1. You explore rooms, gather items, talk to characters, and piece together the clues that lead to a daring escape.
How to Play Riddle Transfer
- Help Phil escape his cell, then find Phred, Smiley, and Zack.
- Click objects and people to interact, read the speech bubbles, and gather useful items.
- Combine items in your inventory to solve the puzzles blocking your way.
- Explore every corner of Zone 5.1 — the clues you need are hidden in plain sight.
Controls
- Left mouse button: interact with objects and people.
- Click & drag: combine items in your inventory.
Tips & Tricks
- Click everything. In point-and-click games, the key item is often an easy-to-miss detail.
- Read every speech bubble. Characters drop hints about what to do next.
- Try combining items. If a puzzle stumps you, see whether two inventory items work together.
Play the Whole Riddle School Series
If Riddle Transfer hooks you, follow Phil's whole journey: Riddle School, Riddle School 2, Riddle School 5, and the next chapter Riddle School Transfer 2. Each adventure gets wilder than the last.
Frequently Asked Questions
Is Riddle Transfer part of the Riddle School series?
Yes — it's the point-and-click spin-off that continues the story after Riddle School 5.
Can I play Riddle Transfer unblocked at school?
Yes. It runs in your browser on FreezeNova and loads on most school and work networks.





























































